Hitechcomputergeek / sneek

Automatically exported from code.google.com/p/sneek
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USB Instruments don't work with UNEEK #40

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
Using the SNEEK installer beta, I downloaded the latest build of UNEEK.

I'm running Rock Band 2 off the retail disc, and using a NAND that has no 
cIOS or patched IOSes on it.  The only additional things it has on it are the 
20 free DLC songs.

Unfortunately, while the game loads up right, and I believe recognizes the 
downloaded songs, the microphone isn't recognized.

I assume that happens because UNEEK takes over both USB ports.  Would it be 
possible for it to only use one port like the cIOS-based USB loaders do, or 
is that completely impossible?

Original issue reported on code.google.com by jhoff81@gmail.com on 21 Apr 2010 at 4:40

GoogleCodeExporter commented 8 years ago

Original comment by urt...@gmail.com on 26 Apr 2010 at 3:33

GoogleCodeExporter commented 8 years ago
 I saw the status of this change to accepted back at the end of April. With the 
recent flurry of updates in SNEEK, I was hopeful it had been addressed, but it 
doesn't appear to have been as of yet.

 Does the status change to accepted, mean that this is intended to be supported? 

Original comment by bradkav...@gmail.com on 5 Jun 2010 at 1:30

GoogleCodeExporter commented 8 years ago
Accepted just means that the bug as been reproduced/does exist.
Started means that work on a fix has started.

Original comment by urt...@gmail.com on 5 Jun 2010 at 12:56

GoogleCodeExporter commented 8 years ago

Original comment by urt...@gmail.com on 5 Jun 2010 at 12:57

GoogleCodeExporter commented 8 years ago
Good news, everyone!

Seems like USB gadgets are working now (tried with r163), so perhaps this bug 
can be closed now .-) Could anyone please verify this?

"Rock Band: The Beatles", "Guitar Hero World Tour", "Glee Karaoke" and "Disney 
Sing It!" all work fine with a Logitech USB microphone. (Didn't try a USB hub 
with more than one connected mic.)

Also, my wireless guitar controller (bundled with GHWT) connects as Wiimote #4 
and is correctly recognized by the games.

I'm using UNEEK+DI r163, compiled with devkitARM r32, on a black 4.3E Wii. Only 
modification to real NAND is HBC 1.0.8 and BootMii/IOS. I use that (nearly) 
virgin NAND dump for UNEEK+DI.

So long,
and thanks for all the fish!

Original comment by lima...@web.de on 25 Jul 2011 at 9:18