Hivetek / Planetoid

A spiritual successor to Nade Planet.
GNU General Public License v2.0
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Create system to merge client/server side and shared files on the fly #18

Open PeterSR opened 9 years ago

PeterSR commented 9 years ago

Currently a file must be chosen to be other shared or on client/server side. But sometimes it might be useful to have part of a file being shared, for instance the Game physics updates should be the same on server and client, but other things that Game does like listening for user inputs should not be handled identically. Therefore it could be useful to merge a file like game.js partly from shared and partly from server/client. This could for instance be done on a per-function level.