Open TetroYT opened 4 years ago
Top damage rewards
Instead of the player who kills the boss gets rewards it could be based off of who does the most damage to the boss.
Example:
If someone deals 7000 out of 10000 damage to the boss they will get the best rewards
If someone did an additional 2000 damage to the same boss they would get the 2nd best rewards
And this could be setup in the config or in the UI
Rewards: Top1: (command) Top2: (command)
With the ability to change how many rewards so if you want only 1 you can just use top1 if you want to have Upto top10 you can do top1 -> top10 ...
Note this would stop players from stealing the boss kill from other players
i will add in QuestPlugin
In the future
That means it will be in boss too?
Top damage rewards
Instead of the player who kills the boss gets rewards it could be based off of who does the most damage to the boss.
Example:
If someone deals 7000 out of 10000 damage to the boss they will get the best rewards
If someone did an additional 2000 damage to the same boss they would get the 2nd best rewards
And this could be setup in the config or in the UI
Rewards: Top1: (command) Top2: (command)
With the ability to change how many rewards so if you want only 1 you can just use top1 if you want to have Upto top10 you can do top1 -> top10 ...