Closed PiggyGaGa closed 2 weeks ago
ok I don't know why it doesn't work in your case, but I can help you to identify the problem and maybe you can find a solution for yourself.
1) error in Lidar.cpp(102), I think there are some problems when passing this function. You can quick fix it by replacing FConversions::MToCm
to 100 *
, for example float RangeMinInCm = 100 * RangeMin;
2) error in StateManager.cpp(88) and below. For some reasons the GetActorLabel
doesn't work, it might be because you didn't build it in the Editor
mode, but in Game
mode. Anyway, I think the StateManager is deprecated since I wanted to change the interface from ROS to ZMQ and somehow I forgot to change it back. You can remove StateManager.cpp
in Private, StateManager.h
in Include and its variable in RoboManager.h
and RoboManager.cpp
.
Hope it helps
I will close the issue here, if you have any issue please let me know
ok I don't know why it doesn't work in your case, but I can help you to identify the problem and maybe you can find a solution for yourself.
- error in Lidar.cpp(102), I think there are some problems when passing this function. You can quick fix it by replacing
FConversions::MToCm
to100 *
, for examplefloat RangeMinInCm = 100 * RangeMin;
- error in StateManager.cpp(88) and below. For some reasons the
GetActorLabel
doesn't work, it might be because you didn't build it in theEditor
mode, but inGame
mode. Anyway, I think the StateManager is deprecated since I wanted to change the interface from ROS to ZMQ and somehow I forgot to change it back. You can removeStateManager.cpp
in Private,StateManager.h
in Include and its variable inRoboManager.h
andRoboManager.cpp
.Hope it helps
Thank you for your answer!
when i use ue4.27.2 on win10, and installed this plugin according to the wiki, compile process met some errors, can you help me