Needs to be tested to make sure it's still happening entirely as detailed in
this version:
When players attack or defend, multiple collisions can occur, either causing
the attacker to deal more damage, or take increased mishap when parried. These
collisions can also be onset by wiggling your mouse if you're the defender,
provided you time it during the parry, or as the attacker.
Original issue reported on code.google.com by MasterGi...@gmail.com on 20 Jan 2015 at 10:53
Original issue reported on code.google.com by
MasterGi...@gmail.com
on 20 Jan 2015 at 10:53