Closed partoll closed 2 years ago
Joypro asks your windows system where your saved game folder is. Check your registry for key "4C5C32FF-BB9D-43B0-B5B4-2D72E54EAAA4" as that is the saved games folder as you can see here:
otherwise if joypro intermediate data ever becomes a problem in your Documents/JoyPro/meta.info has some intermediate info you can delete to reset to joypro acting like a first start
Hello Holdi601,
Thank a lot, in fact, i find out around 20 wrong entry in my registry, i make a cherch with K:\ and modif all of them by D:\ (not only saved games) , then JoyPro work perfectly.
Thank a lot for your help.
During the first launch, JSP didn't start :
He try to find K disk, but i didn't have it rigth now, i have one during the re-instalation of the new windows, then i renomate the new and the K: became D: after remove the old windows. i try with one USB drive with letter as K, and empty folder user\saved games , then it's working. Means he find somewhere the initial letter, but not the actual windows folder D:\user\Saved Games. then in my installation DCS are in the D:\users\documents\My Games. means we need the opportunity to give to him the right address.
System.Windows.Threading.DispatcherUnhandledExceptionEventArgs # 'L'invocation du constructeur sur le type 'JoyPro.MainWindow' qui correspond aux contraintes de liaison spécifiées a levé une exception.' numéro de ligne '6' et position de ligne '9'. # à System.Windows.Markup.XamlReader.RewrapException(Exception e, IXamlLineInfo lineInfo, Uri baseUri) à System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri) à System.Windows.Markup.WpfXamlLoader.LoadBaml(XamlReader xamlReader, Boolean skipJournaledProperties, Object rootObject, XamlAccessLevel accessLevel, Uri baseUri) à System.Windows.Markup.XamlReader.LoadBaml(Stream stream, ParserContext parserContext, Object parent, Boolean closeStream) à System.Windows.Application.LoadBamlStreamWithSyncInfo(Stream stream, ParserContext pc) à System.Windows.Application.DoStartup() à System.Windows.Application.<.ctor>b__10(Object unused) à System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) à System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) # System.Collections.ListDictionaryInternal # ### Impossible de trouver une partie du chemin d'accès 'K:\pauto\Saved Games'._ # à System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) à System.IO.FileSystemEnumerableIterator
1.CommonInit() à System.IO.FileSystemEnumerableIterator
1..ctor(String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost) à System.IO.Directory.GetDirectories(String path) à JoyPro.InitGames.GetDCSUserFolders() dans D:\Dropbox\Programmierung\c#\JoyPro\JoystickProfiler\JoyPro\JoyPro\DataStructures\InitGames.cs:ligne 161 à JoyPro.MainStructure.InitProgram() dans D:\Dropbox\Programmierung\c#\JoyPro\JoystickProfiler\JoyPro\JoyPro\General\MainStructure.cs:ligne 317 à JoyPro.MainWindow.FirstStart() dans D:\Dropbox\Programmierung\c#\JoyPro\JoystickProfiler\JoyPro\JoyPro\Windows\MainWindow.xaml.cs:ligne 2609 à JoyPro.MainWindow..ctor() dans D:\Dropbox\Programmierung\c#\JoyPro\JoystickProfiler\JoyPro\JoyPro\Windows\MainWindow.xaml.cs:ligne 93 # System.Collections.ListDictionaryInternal