Open saqlainjamil5 opened 1 month ago
The issue did not occur in my environment.
The cause of the issue might be the recent update, which included upgrading Cesium for Unity and updating the shaders. Could you try setting it up again using the latest version? https://github.com/HoloLabInc/ProjectSpirare-for-Unity/tree/main/unity/SpirareBrowser-visionOS-3DMaps#project-setup
I updated my Xcode and Vision Emulator to version 2.0 After the update, the map looks like this Can you tell me how to solve this issue?