The CS Project file for LethalSDK contains a lot of absolute and relative paths, assuming a file structure that isn't guaranteed. Perhaps using environment variables for this might make it easier for others to self-compile the project should the need arise
The CS Project file for LethalSDK contains a lot of absolute and relative paths, assuming a file structure that isn't guaranteed. Perhaps using environment variables for this might make it easier for others to self-compile the project should the need arise