Closed HolyBlackCat closed 1 year ago
@rswinkle
Regarding ldd
- it only works for Linux binaries. I have a script called win-ldd
which handles Windows binaries. It runs ntldd -R
under the hood (so you need make install _ntldd
), and converts the printed paths from wine style to linux style.
Is there some conflict when having 2 parallel installs?
Nope, installations are self-contained. This is probably caused by interrupting a database update mid-download, which causes it to attempt to use the incomplete database next time you run it. I pushed an update that should hopefully fix it.
Thanks for such an awesome project. If I never have to use a windows VM again it'll be too soon.
You're welcome. :slightly_smiling_face:
Regarding
ldd
- it only works for Linux binaries. I have a script calledwin-ldd
which handles Windows binaries. It runsntldd -R
under the hood (so you needmake install _ntldd
), and converts the printed paths from wine style to linux style.
My bad, didn't see that, should have done a little more digging first.
Nope, installations are self-contained. This is probably caused by interrupting a database update mid-download, which causes it to attempt to use the incomplete database next time you run it. I pushed an update that should hopefully fix it.
It did! Thanks. Now I'll be curious to see if there's any noticeable difference between release builds using the different environments.
You're welcome. slightly_smiling_face
Is there any way I can donate to you? Have a good weekend.
@rswinkle
difference between release builds using the different environments
I think UCRT64 and CLANG64 support UTF-8 file paths in addition to UTF-16 (but this needs testing, I don't remember if you need to manually opt-in somehow). Also CLANG64 has sanitizers if you need them, but forces you to use clang+libc++. Honestly, I didn't notice any other differences.
Is there any way I can donate to you? Have a good weekend.
Much appreciated. :) I've looked around, and there are barely any convenient ways of sending money to Russia those days. I've mailed you details for a bank transfer, that's one option. If this doesn't work for you, you can buy one of my games at https://holyblackcat.itch.io/, and while I can't get any payouts from those at the moment, the money can sit there until better times.
This might be the issue I'm having, possibly combined with some others. With some tweaks I got sdl_img building with the default environment but when I'm packaging for windows I copy all the linked dlls to build the installer. However I get this:
It still ran fine with wine but running it on another system it complained about missing dlls (though not nearly as many as I usually copied so maybe I was overcautious copying every dll output by ldd in the past).
I decided to try setting up a MINGW64 environment since that's what I had been using before, see if that makes any difference and I get this:
Is there some conflict when having 2 parallel installs?
Thanks for such an awesome project. If I never have to use a windows VM again it'll be too soon.