Open GoogleCodeExporter opened 9 years ago
Re-tested it on r1092 - same thing
Block dump, if you need it:
ftp://pcsx2:pcsx2@194.149.69.244/Rayman_Raving_Rabbidds.7z (big one, 71Mb)
Original comment by eliotfur
on 30 Apr 2009 at 8:37
Need a retest with a recent build please.
Original comment by pcsx2gu...@gmail.com
on 1 Dec 2009 at 1:00
Tested on r2280... It runs smoother since r1092, framerate is somewhat 50%
better, I
think... Please, make FPS display somewhere... It was lost since GSOpen was
implemented...
Nobetheless, pcsx2 still crashes when I try to enter minigame from arena: I got
Visual C++ Runtime Exception window... Nothing useful in the log though...
Original comment by eliotfur
on 1 Dec 2009 at 3:48
OK, setting it as open. There are tons of things still not implemented in the WX
build so just be patient
Original comment by pcsx2gu...@gmail.com
on 2 Dec 2009 at 7:10
Figured out how to compile debug build (it's trying to find both
w32pthreads.v3.lib
and w32pthreads.v3.debug.lib, but compiles only one of them)
The crash is: R5900Exception::TLBMiss - exactly the same as many revisions
ago...
Original comment by eliotfur
on 10 Dec 2009 at 10:08
Well... Tested it with debug build r2809...
There's some funny pattern in vtlb miss addresses...
Why does it start to write to 0x0 anyway?.. Should there be an offset or
something?.. Something like addr+0xc0000000...
Tried different logging options... Haven't found anything useful...
Noticed that if you run into leftmost exit, you can get 67% chance to get a
working
game: one where you have to throw a cow and another when you run with a bomb...
Other exits give guaranteed vtlb_miss error...
Original comment by eliotfur
on 5 Apr 2010 at 4:41
Attachments:
New interesting data:
The crash (vtlb miss) on minigame start does not depend on what minigame
starts...
Today, when testing r2822 I've started the minigame "Throw Daisy", but when I
finished that minigame, it crashed...
Then, I've tried to repeat... I've started the minigame again it was "Deliver
the
package" and it crashed at the first screen... I restarted the game again,
started
the minigame and... ...the game was "Throw Daisy" again, but this time it
crashed at
the first screen...
So, the exact moment of the crash is somewhat random, but 70% it's at the first
title screen of the minigame...
Original comment by eliotfur
on 8 Apr 2010 at 8:42
Does this still happen?
Original comment by refraction
on 5 Apr 2013 at 10:30
Something is really wrong with this game... Tested on r5604 with speedhacks
disabled, Boot CDVD (full) doesn't help, different BIOS versions either...
In one minigame (deliver a present) I get
EE: Unrecognized op 4040404
EE: Unrecognized op 4040404
EE: Unrecognized op 7070707
In another one (even before the controls screen) I get spamming
(EE pc:00083198) TLB Miss, addr=0x0 [store]
In the next one I get TLB miss with incremental addresses
(EE pc:001443A8) TLB Miss, addr=0x1bf [load]
(EE pc:001443A8) TLB Miss, addr=0x1c0 [load]
(EE pc:001443A8) TLB Miss, addr=0x1c1 [load]
(EE pc:00144398) TLB Miss, addr=0x1c2 [load]
(EE pc:001443A8) TLB Miss, addr=0x1c3 [load]
(EE pc:001443A8) TLB Miss, addr=0x1c4 [load]
(EE pc:001443A8) TLB Miss, addr=0x1c5 [load]
(EE pc:001443A8) TLB Miss, addr=0x1c6 [load]
(EE pc:001443A8) TLB Miss, addr=0x1c7 [load]
"Throw a cow" minigame hangs as soon as you get control with no log message,
music continues to play.
PS: I think I'll get another image somewhere, maybe mine is simply corrupted?..
Original comment by eliotfur
on 6 Apr 2013 at 10:38
try reripping your game from the dvd using imgburn, it's possible it could be a
bad image.
Original comment by refraction
on 6 Apr 2013 at 11:41
Second rip appears to be absolutely identical to the first one... Thus the
problem with this game seems legit...
Original comment by eliotfur
on 6 Apr 2013 at 1:39
okay thanks for testing :)
Original comment by refraction
on 6 Apr 2013 at 2:16
Original comment by refraction
on 6 Apr 2013 at 2:17
No solutions to this then?
Original comment by LocusCla...@gmail.com
on 11 Feb 2015 at 7:58
Original issue reported on code.google.com by
eliotfur
on 13 Mar 2009 at 10:55