What steps will reproduce the problem?
1.Start the emulator
2.run the Super Robot Taisen IMPACT disc
3.Super Robot Taisen IMPACT battle hold when using spu2ghz/spu2-x
What is the expected output? What do you see instead?
When I using zerospu2 with real time mode enable or using peops spu with
enabling threading mode, the battle run fine. I think it is the problem of
spu2ghz/spu2-x which can select thread mode.
What version of the product are you using? On what operating system?
OS
window xp
E5200
2D DDR2 ram
8800GS
Please provide any additional information below.
Original issue reported on code.google.com by eehyf...@gmail.com on 25 Feb 2009 at 3:28
Original issue reported on code.google.com by
eehyf...@gmail.com
on 25 Feb 2009 at 3:28