Open Cody-G opened 6 years ago
I was torn about whether to add a feature to the existing Rigid
algorithm or to create a new algorithm and leave that one untouched. I went with the latter, but I'm open to other ideas.
It seems the build is failing because it can't build CUDArt. I didn't change anything related to CUDArt in this PR. My memory may be incorrect but I believe in the past we intelligently skipped building CUDArt when building on Travis. Any idea what's changed?
…s with a gridsearch of rotations+shifts. Requires https://github.com/HolyLab/BlockRegistration/pull/73