HolyTrie / Dark-Times-In-Sherwood

2D Action Platformer built in Unity
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Game Competition Notes #126

Open 20shaked20 opened 7 months ago

20shaked20 commented 7 months ago
Eli-Levi commented 7 months ago

There was mention of using traps against the enemies, but when traps are triggered, they don't harm the enemies. So a possible solution might be, only the players can trigger traps, but once triggered, the traps can hurt everyone. traps

yonatan-ratner commented 7 months ago

This is a great suggestion!

we should definitely add the ability to use the environment to the players advantage.

yonatan-ratner commented 7 months ago

maybe add obstacles to platforming - however this would be low priority depending on the overall difficulty (see elden rings platforming)