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No upgrade to White Stratum Abyssite III after defeat of all Jeuno I Tier II VWNMs #534

Closed EpicTaru closed 2 years ago

EpicTaru commented 3 years ago

Date & Time: 06/17/2021 @ 1000 CST Issue actually presented itself 06/16/2021 in the evening

Client Version (use /ver in game): 30191204_1

Character Name: Ancillam

Discord Name (if different from in game): Epictaru#2948

Nation: Sandoria (present and past)

Job(level)/Sub Job(level): BLU99/RDM49

NPC or Monster or item Name: Jeuno I Tier II VWNMs

Zone name: N/A

Coordinates (use !where): N/A

Item tool link (for items issues only): N/A

Multi-boxing? (multiple clients on same connection): Yes (x4 on 06/16/2021, x3 on 06/17/2021)

Steps to reproduce: Defeat all Jeuno I Tier II VWNMs and Tier II White Stratum Abyssite should automatically upgrade to Tier III, it did not on this character. Defeated all VWNMs in Tier II again just to make sure that the defeat of one wasn't missed on the affected character. Even after defeating all of the Tier II VWNMs again, the abyssite did not automatically upgrade to Tier III.

Any additional information:

EpicTaru commented 3 years ago

Value of variable WHITE_STRATUM_II for character is showing as 63 (!checkvar WHITE_STRATUM_II). image

Since there are 6 mobs in Jeuno I Tier II, the value of 63 translates to a bit mask of 00111111. Successful defeat of each of the 6 VWNMs in the tier changes one bit each from False (0) to True (1). The value of 63 would indicate that the mask is full and the abyssite should have "upgraded".

Only possible cause for it to not having automatically upgraded is due to multiboxing issues showing their oh so lovely heads when they choose to.

I added the WHITE_STRATUM_ABYSSITE_III KI to the character (!addkeyitem 1446) and deleted the WHITE_STRATUM_ABYSSITE_II KI from the character (!delkeyitem 1445).

I also set the value of variable WHITE_STRATUM_II to 0 (!setplayervar WHITE_STRATUM_II 0).

Please be mindful that multiboxing issues are a risk that is accepted if you choose to multibox. Thank you, drive thru!

EDIT: Gave the character back the WHITE_STRATUM_ABYSSITE_II KI (!addkeyitem 1445) when I remembered that the abyssites are not lost any more upon successful upgrades.

EpicTaru commented 3 years ago

Happened again, Ancillam's Tier III abyssite didn't automatically upgrade to IV after the defeat of all 3 of the Tier IV VWNMs. Also noticed that she never received the Voidwatchers Emblem: Qufim KI. Harmony's abyssite did automatically upgrade to Tier IV but she also never received the Voidwatchers Emblem: Qufim KI.

tuing commented 3 years ago

Date & Time: 06/17/2021 @ 23:00 PM

Client Version (use /ver in game): 30191204_1

Character Name: Mairinku Minimey Higuchi Luise

Discord Name (if different from in game): Meyrink (Tuing#9290)

Nation: Sandoria Sandoria Sandoria Sandoria

Job(level)/Sub Job(level): 99 THF/49DNC 99 WHM/49 RDM 99 BRD/ 39 WHM 99 BLU/49RDM

NPC or Monster or item Name: n/a

Zone name: Ru'Lude Garden

Coordinates (use !where): X: Y: Z:

Item tool link (for items issues only): n/a

Multi-boxing? (multiple clients on same connection): Yes

Steps to reproduce: Finished all NMs of Voidwatch Chapter II, Jeuno I, Tier II and all the above characters automatically upgraded their KI to White stratum abyssite III without doing the cs at Ru'Lude Garden and also not receiving Voidwatchers Emblem: Qufim. Proceeded to kill all NMs of Tier III and all the characters upgraded to White Stratum Abyssite IV and also without doing the cs that needed which end up also missing Tricolor Voidwatchers Emblem KI.

EpicTaru commented 3 years ago

@tuing, this isn't related to the above, but please go to Norg and interact with Kieran. Please respond here with what occurs when you do.

tuing commented 3 years ago

As instructed by Epictaru, tested Kieran with Higuchi and the NPC gave normal response to start Zilart path. c3

Upon receiving the KI and when checking the quest log where supposedly Voidwatch Ops: Border Crossing quest is added but instead on Higuchi's quest log it shows this: c1 c2

EpicTaru commented 3 years ago

Hmmm, interesting, thanks for that, @tuing

Heepster03 commented 3 years ago

completely rebuilt voidwatch with the assistance of @EpicTaru and tested to it's 100% capacity. will be in next update.

EpicTaru commented 2 years ago

This issue was resolved in yesterday's maintenance. Please open a new ticket should this issue re-occur.