Closed Fragile2021 closed 2 years ago
Date & Time: 2021/10/10
Client Version (use /ver in game):
/ver
Character Name: Fragile
Discord Name (if different from in game):
Nation:
Job(level)/Sub Job(level):
NPC or Monster or item Name:
Zone name:
Coordinates (use !where):
!where
Item tool link (for items issues only):
Multi-boxing? (multiple clients on same connection):
Steps to reproduce: Database shows the following properties. (1): DEF: 126 (2): HP +54 (5): MP +59 (8): STR +21 (9): DEX +21 (10): VIT +21 (11): AGI +21 (12): INT +33 (13): MND +33 (14): CHR +29 (28): Magic Attack +10 (29): Magic Defense +6 (30): Magic Accuracy +10 (31): Magic Evasion +80 (68): Evasion +41 (114): Enfeebling Magic Skill +17 (369): Refresh 2 (384): Haste/Slow From Equipment +300
DEF:89 HP+25 MP+49 STR+13 DEX+13 VIT+13 AGI+13 INT+18 MND+18 CHR+18 Magic Accuracy+10 Evasion+19 Magic Evasion+54 "Magic Def. Bonus"+3 Enfeebling magic skill +15 Enmity-6 Haste+2% Converts 2% of elemental magic damage dealt to MP
Refer to https://www.bg-wiki.com/ffxi/Spaekona%27s_Coat (369) Refresh +2 is added as a custom feature here. Is it because "Converts 2% of elemental magic damage dealt to MP" is hard to implement?
Any additional information:
It's just not implemented.
moved to the stickied #559
Date & Time: 2021/10/10
Client Version (use
/ver
in game):Character Name: Fragile
Discord Name (if different from in game):
Nation:
Job(level)/Sub Job(level):
NPC or Monster or item Name:
Zone name:
Coordinates (use
!where
):Item tool link (for items issues only):
Multi-boxing? (multiple clients on same connection):
Steps to reproduce: Database shows the following properties. (1): DEF: 126 (2): HP +54 (5): MP +59 (8): STR +21 (9): DEX +21 (10): VIT +21 (11): AGI +21 (12): INT +33 (13): MND +33 (14): CHR +29 (28): Magic Attack +10 (29): Magic Defense +6 (30): Magic Accuracy +10 (31): Magic Evasion +80 (68): Evasion +41 (114): Enfeebling Magic Skill +17 (369): Refresh 2 (384): Haste/Slow From Equipment +300
DEF:89 HP+25 MP+49 STR+13 DEX+13 VIT+13 AGI+13 INT+18 MND+18 CHR+18 Magic Accuracy+10 Evasion+19 Magic Evasion+54 "Magic Def. Bonus"+3 Enfeebling magic skill +15 Enmity-6 Haste+2% Converts 2% of elemental magic damage dealt to MP
Refer to https://www.bg-wiki.com/ffxi/Spaekona%27s_Coat (369) Refresh +2 is added as a custom feature here. Is it because "Converts 2% of elemental magic damage dealt to MP" is hard to implement?
Any additional information: