Multi-boxing? (multiple clients on same connection):
N/A
Steps to reproduce:
Be between z:79.000 and z:80.000 and notice that the door only says that you must move closer.
Any additional information:
I resolved this issue by changing the following line in the above lua file:
elseif player:getZPos() >= 77 and player:getZPos() <= 79 then
changed to:
elseif player:getZPos() >= 77 and player:getZPos() < 80 then
and since the space in the above coordinates are equal to 3, I then also adjusted the coordinates for the other side of the same door, increasing the distance to be 3 as well:
elseif player:getZPos() >= 80 and player:getZPos() <= 82 then
changed to:
elseif player:getZPos() > 80 and player:getZPos() <= 83 then
I can provide the above lua file with the above adjustments already reflected, just let me know.
Date & Time: 02/17/2022 @ 1400 CST
Client Version (use
/ver
in game): 30191204_1Character Name:
Discord Name (if different from in game):
Nation:
Job(level)/Sub Job(level):
NPC or Monster or item Name: \scripts\zones\Alzadaal_Undersea_Ruins\npcs_20c.lua also known as NPC ID 17072216
Zone name: Alzadaal Undersea Ruins
Coordinates (use
!where
): x:180.000, y:-2.000, z:80.000Item tool link (for items issues only):
Multi-boxing? (multiple clients on same connection): N/A
Steps to reproduce: Be between z:79.000 and z:80.000 and notice that the door only says that you must move closer.
Any additional information: I resolved this issue by changing the following line in the above lua file:
elseif player:getZPos() >= 77 and player:getZPos() <= 79 then
changed to:elseif player:getZPos() >= 77 and player:getZPos() < 80 then
and since the space in the above coordinates are equal to 3, I then also adjusted the coordinates for the other side of the same door, increasing the distance to be 3 as well:
elseif player:getZPos() >= 80 and player:getZPos() <= 82 then
changed to:elseif player:getZPos() > 80 and player:getZPos() <= 83 then
I can provide the above lua file with the above adjustments already reflected, just let me know.