Open MarcSchotman opened 5 years ago
Could you let us know how you did that? Perhaps a sample code that reads the .ply file and does the necessity changes on it?
This is some time ago but I think you can simply open as text document and do some ctrl+H replacements to get the desired output.
you can simply open as text document and do some ctrl+H replacements to get the desired output.
Thanks for the reply but that actually does not fly. The .ply file cannot be opened properly using a default text editor, due to the differences in formatting. It takes forever, then it hangs anyway. Basically, it cannot interpret the characters in the file.
Hi,
I read your paper and the acquired skeletons look amazing! I would like to try your implementation but I am having troubles compiling Cmake...
I get the following error message:
Running this on Ubuntu 16.04.
Any help is appreciated.
UPDATE
Just now I spend a little more time and got the application running. However when I launched the application and tried to open your
default.ply
it shut down with the message:ERROR: Function <glutSolidSphere> called without first calling 'glutInit'.
Adding
glutInit( & argc, argv );
as first line in main.cpp makes it such that it does not closes immediately but the error message now is:Failed reading mesh:16
.Again any help is appreciated..
UPDATE again
After some time with the debugger I found the problem to be in the reading of the
.ply
files. After further digging I found replacing the.
with,
andfloat
withfloat32
in the.ply
files to solve the problem.