HoppersPS4 / Waste_Ur_Time

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No multi-thread and no GPU on either versions that support it. #2

Open cyber-speed opened 9 months ago

cyber-speed commented 9 months ago

Hi, this is an amazing tool.

Out of curiosity, what exactly one needs to do in order to take advantage of full multi-thread and/or GPU, from all versions posted, neither do really work in multi-thread or GPU, is there a secret to achieve this? Does is support latest CPU/GPU models?

And another question, does this actually really work, i can understand it may take months, years, decades or who knows how long to actually bruteforce a single passcode, yet has it ever happen? I am assuming since this tool is created/released it must have found at least a single passcode previously?

Looking forward to newer updates/improvements, thank you.

HoppersPS4 commented 9 months ago

Hello, I encountered several issues when trying to implement proper GPU support and threads in WASTE_UR_TIME. There were persistent bugs that kept appearing, and the situation worsened with each attempt. GPU support was functional in version 1.04, but I remember that it was also the version where the percentage calculation broke.

Initially, the bruteforcer was a private project running on a server with CPU threads using a Python script. After several weeks and millions of attempts, it successfully uncovered two passcodes: one for World of Tanks and another for an internal test . after this, I decided to rewrite the code in C++ and make it public.

cyber-speed commented 9 months ago

Does that mean there will be no more updates at all?

For instance on latest version, the so called implemented checks refuse to even take in to account a legit Sony retail PKG or even a legit Demo PKG that i actually own on my console downloaded straight from Sony's usual public servers and errors out as unsupported PKGs, hows that even possible, assuming the code fails to validate them as legit PKGs? I have tried on quite a few retail games and few Demos\Betas, they mostly fail to be recognized and of course nothing else happens once the check fails.

HoppersPS4 commented 9 months ago

Hello,

The program is still receiving updates, but my availability is limited due to real-life commitments. I appreciate your patience.

To fix this bug, please share a dump off the first 20 bytes. This will help me out.

cyber-speed commented 8 months ago

Couple samples of first 20 bytes.

7F434E5483000001000000000000000F00000024

7F434E5483000001000000000000000F00000018

HoppersPS4 commented 8 months ago

That invalid package header issue has now been fixed and will be pushed soon.

// Edit GPU Support is now getting worked at, we might see that the next few days. no promises but im working on it.

cyber-speed commented 8 months ago

Looking forward to the update, i believe it will also help if an option to have passcodes generated with out the "-_" characters would be great too and speed up the process a little. Not sure over all how many passcodes use them but its good to have that option.

And also for the GPU support on both PS4/PS5 would be helpful.

cyber-speed commented 3 months ago

Hi, I hope all is well for you for the 2024 we are in.

Is the GPU support still in the making or is the project abandoned entirely? I would like to give it a try.

HoppersPS4 commented 3 months ago

Hi, I hope all is well for you for the 2024 we are in.

Is the GPU support still in the making or is the project abandoned entirely? I would like to give it a try.

not dead, just barely any time to work on it.