HoppiStudio / HauntMyHouse

A 6-player virtual reality game where players are tasked with hunting ghosts in a passthrough environment.
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Room Blockout Tool #1

Closed charlie2099 closed 1 year ago

charlie2099 commented 1 year ago

Is your feature request related to a problem? Please describe. The current room blockout system SHOULD work but doesn't (Pending further investigation to provide more context).

Describe the solution you'd like The player should be able to blockout a mesh for furniture and items in the player's play space using a paint-like tool. These meshes will be used to determine obstacles in the play space as well as acting as potential spawn points for candles, matchboxes, lighters, etc

Describe alternatives you've considered N/A

Additional context The blockout tool should be usable pre-game only

Ahillman2000 commented 1 year ago

Either needs to be fixed ASAP or completely redone in a different way so that it works.

Ahillman2000 commented 1 year ago

needs to be integrated with the XRInteraction toolkit for trigger + requires world position of controller