Closed Hopson97 closed 6 years ago
The game is using way to many meaningless numbers, particularly when creating rendering sections.
Any ideas for improving this?
This is what I am talking about:
game.renderer .add_render_section("game", Vector2D::new(0, 7), GAME_AREA_SIZE); game.renderer .add_render_section("logo", Vector2D::new(0, 0), Vector2D::new(50, 6)); game.renderer.add_render_section( "input", Vector2D::new(50, 0), Vector2D::new(GAME_AREA_SIZE.x - 50, 6), ); game.renderer.add_render_section( "console", Vector2D::new(GAME_AREA_SIZE.x + 1, 0), Vector2D::new(32, 52), );
The game is using way to many meaningless numbers, particularly when creating rendering sections.
Any ideas for improving this?
This is what I am talking about: