Closed yccgabriel closed 6 years ago
It compiles fine now, but for some reason crash for me.
2017-05-16 22:36:39.224 game[43923:2130762] ApplePersistence=YES
Warning. Compatibility profile not supported on this platform.
Error. Unable to create the context. Retrying without shared context.
Warning. New context created without shared context.
Warning: The created OpenGL context does not fully meet the settings that were requested
Requested: version = 3.3 ; depth bits = 24 ; stencil bits = 8 ; AA level = 0 ; core = false ; debug = false ; sRGB = false
Created: version = 4.1 ; depth bits = 24 ; stencil bits = 8 ; AA level = 0 ; core = true ; debug = false ; sRGB = false
[1] 43923 segmentation fault ./game
Interesting, it seems to be worried because your OpenGL version is higher than the requested one, unless I am reading this wrong. Not sure what to make of that. However, the error (a segfault) is definitely reasonable, but hard to find without debugging further.
Also getting this warning on OSX, ending up replacing experimental/filesystem with boost/filesystem and the game runs, however it is just a blue square with music.
I tried to run
cmake .
on my mac, the follow error generated. it was running on the master branchWhen I tried to compile it on older commit, say the V1.0 tag. The
cmake .
pass butmake
command failed with following error.Just wondering will there be a compilation guide?