Closed jakesee closed 7 years ago
OK, I have managed to build and run with Visual Studio, without cmake. I believe the current version on master branch is broken, I had to fix one function to make it compile
void ProcSkyShader::loadViewMatrix(const glm::mat4& viewMatrix)
{
glm::mat4 _viewMatrix = viewMatrix; // make a copy
_viewMatrix[3][0] = 0;
_viewMatrix[3][1] = 0;
_viewMatrix[3][2] = 0;
Shader::loadMatrix4(m_locationView, _viewMatrix);
}
I am not familiar with cmake, can you help me here please?
I used cmake and successfully generated in my specified build directory, a cmake_install.cmake file and a bunch of other visual studio project files. What's next? How do I build the .exe file? There is a CMAKE_INSTALL_PREFIX path but no folder/files is created at that location. I also can't find any flags that instruct cmake to create the exe file.
Thanks.