Closed AidanLovelace closed 7 years ago
Okay. I'm not a huge fan of how w
is always north
. It feels very weird. What if we make the camera rotate with the player and have w always be forward. Or, maybe we could have the little guy only move along axies like in older top down games.
Maybe add it as an optional thing?
an optional thing would be fine, I think.
It feels really weird... When we are moving the mouse fast and everywhere, it become really hard to control the character... And btw,
TransformComponent
has a method calledfront
andright
so you don't need to calcul that.