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Issue Tracker for HorizonXI
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🐛[BUG]List of current SMN bugs #1620

Open XIBrixy opened 1 year ago

XIBrixy commented 1 year ago
The-Aerec commented 1 year ago

Do you have evidence that these are actually not era accurate: Points 1 , 2 , 3, 4?

For reference. Obviously without evidence we can't touch these until we research this ourselves.

XIBrixy commented 1 year ago

Point 2: It would be hard to find video evidence of everything but I will try to find some super old videos when and if I can. Here is a video from 16 years ago (around the same time frame the server is currently aiming to replicate). You can see when the summoner uses their bloodpact that it doesn't take any of their mp until the game checks and confirms that searing light can successfully fire off.

Point 1, 3 & 4: As far as it actually working that way in retail currently here is proof. Under "Mechanics" and "For the Avatar" I did some digging and it was a change that happened in April 2009. So while it wasn't exactly 07 era, it was right around the corner and still very early on in the games life. Ctrl + F blood pact and it should jump you to it.

Summoner has always been my consistent main since I started playing in 2007 so I don't mind digging and finding info up because I remember playing through all the nice little changes and adjustments through the years. I just can't remember the exact time frames that they happened lol.

The-Aerec commented 1 year ago

"Point 1, 3 & 4: As far as it actually working that way in retail currently here is proof. Under "Mechanics" and "For the Avatar" I did some digging and it was a change that happened in April 2009. So while it wasn't exactly 07 era, it was right around the corner and still very early on in the games life. Ctrl + F blood pact and it should jump you to it."

These are well outside 'era', i'll forward it to the balance team for consideration/future consideration but since its technically not an 'in era bug' (2009 is late wotg) i'll push the rest of the issues to the dev team.

The-Aerec commented 1 year ago

For devs: I've check-boxed everything that is a valid issue and have left things that are technically OOE unchecked.

XIBrixy commented 1 year ago

Another bug for the list. Ifrit's bloodpact "Crimson Howl" actually readies "Crimson Roar" instead. Correct effect, but wrong bloodpact name. https://imgur.com/a/ChyOIsB

TracentEden commented 1 year ago