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🐛[BUG][NPC] Satiator incorrect drop rate #1899

Open Eekfish opened 3 months ago

Eekfish commented 3 months ago

What does this bug affect? Satiator has the incorrect drop rate in era_mob_droplist.sql

-- ZoneID: 18 - Satiator INSERT INTO mob_droplist VALUES (2166,0,0,1000,1758,980); -- Remnant Of A Satiator (98.0%) INSERT INTO mob_droplist VALUES (2166,0,0,1000,1721,503); -- Beryl Memosphere (50.3%) INSERT INTO mob_droplist VALUES (2166,0,0,1000,1721,403); -- Beryl Memosphere (40.3%) INSERT INTO mob_droplist VALUES (2166,0,0,1000,1721,303); -- Beryl Memosphere (30.3%)

Needs to use the retail accurate drop system (guaranteed, very common, common etc)

Steps to Reproduce Kill Satiator (mob id 16851267),

!spawnmob 16851267 to respawn and kill over and over until you get a 2% chance of not getting the drop

Expected behavior Needs to use one of the tiered drop system values (Guaranteed, Very Common, Common) Would suggest common due to it being extremely close to 100% in wikis and available information online examples being https://ffxiclopedia.fandom.com/wiki/Satiator http://www.ffxidb.com/zones/18/satiator (note the 100% drop chance or near 100% drop chance)

Screenshots image

With this screenshot, note the lack of satiator remnant in inventory, and the lack of drop from the nm

Setup Information version psfiles date[0:0:0] game v1.2.6 Launcher v1.3

Additional context Use the information in the screenshot, the given gm commands and given file name within the code to address the issue; perhaps worth looking at other monsters that are in era but use the old drop system (static % chance vs retail accurate tiered drop system)

thanks

one more thing i should mention is i have probably killed the NM around 40 or so times and just assumed it was corrected at some point