Hey Jiangtao, Wei and Haonan, this change allows curriculum teaching of goal task by increasing random_range every time agent's success rate is above certain threshold (e.g. 0.9).
It also allows mixing in some percentage (e.g. 20%) of full random_range goals, in which case, those instances are not used to compute the agent's success rate.
Hey Jiangtao, Wei and Haonan, this change allows curriculum teaching of goal task by increasing random_range every time agent's success rate is above certain threshold (e.g. 0.9).
It also allows mixing in some percentage (e.g. 20%) of full random_range goals, in which case, those instances are not used to compute the agent's success rate.
Could you take a look?
Thanks, Le