Closed Jesright73 closed 2 years ago
When commits were manually pulled from 1.5.5 to Horde, the global.shaders_compiled check was removed from the script draw_character.
global.shaders_compiled
draw_character
To Reproduce play multitroid on a device that doesn't support the palette shader
Media
Platform (please complete the following information): any that doesn't support custom shaders
Game Version: Horde v1 PR
Fixed in 1.1 release
When commits were manually pulled from 1.5.5 to Horde, the
global.shaders_compiled
check was removed from the scriptdraw_character
.To Reproduce play multitroid on a device that doesn't support the palette shader
Media
Platform (please complete the following information): any that doesn't support custom shaders
Game Version: Horde v1 PR