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HorseyHangout
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au_skeld
The Skeld map for Garry's Mod Among Us by NotMyWing
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Doors disappearing when triggered (areaportal bug?)
#38
BytewaveMLP
closed
3 years ago
1
Remove uneeded faces from security and medbay station models.
#37
CaramelSweet
opened
3 years ago
0
FLOATING CRATE.
#36
BytewaveMLP
closed
3 years ago
2
Model QCs should be marked as opaque/mostlyopaque where possible
#35
BytewaveMLP
closed
3 years ago
0
Doors should block visibility with areaportals
#34
BytewaveMLP
closed
3 years ago
0
Ghosts using cameras trigger the camera lights
#33
BytewaveMLP
closed
3 years ago
1
env_soundsacpe_triggerables do not apply properly to spectators
#32
BytewaveMLP
closed
3 years ago
0
Make all props non-physgunnable
#31
BytewaveMLP
opened
3 years ago
0
Disable cams on comms sabotage
#30
BytewaveMLP
closed
3 years ago
0
Proper vent model/texture
#29
BytewaveMLP
closed
3 years ago
0
Fix poor visleaf splits
#28
BytewaveMLP
opened
3 years ago
0
Doors are not visible on cams
#27
BytewaveMLP
closed
3 years ago
0
Normalize hallway ceiling orientation
#26
BytewaveMLP
closed
3 years ago
1
Data pad model adjustment
#25
CaramelSweet
closed
3 years ago
0
More spawns for larger servers
#24
BytewaveMLP
opened
3 years ago
0
Vents
#23
BytewaveMLP
closed
3 years ago
0
Visual task logic
#22
BytewaveMLP
closed
3 years ago
1
Beautify Weapons
#21
BytewaveMLP
opened
3 years ago
0
Beautify Navigation
#20
BytewaveMLP
opened
3 years ago
0
Beautify O2
#19
BytewaveMLP
opened
3 years ago
0
Beautify Admin
#18
BytewaveMLP
opened
3 years ago
0
Beautify Reactor
#17
BytewaveMLP
opened
3 years ago
0
Beautify Engines
#16
BytewaveMLP
opened
3 years ago
0
Beautify Storage
#15
BytewaveMLP
opened
3 years ago
0
Beautify Communications
#14
BytewaveMLP
opened
3 years ago
0
Beautify Shields
#13
BytewaveMLP
opened
3 years ago
0
Admin map
#12
BytewaveMLP
closed
3 years ago
0
Security cameras
#11
BytewaveMLP
closed
3 years ago
0
"Fix wiring" task buttons
#10
BytewaveMLP
closed
3 years ago
0
Sabotage doors
#9
BytewaveMLP
closed
3 years ago
0
Main soundscape disappears sometimes
#8
BytewaveMLP
closed
3 years ago
0
Create map manifest and overview textures
#7
BytewaveMLP
closed
3 years ago
0
Engine electricity effects
#6
BytewaveMLP
closed
3 years ago
1
Beautify Security
#5
BytewaveMLP
opened
3 years ago
0
Wall texture normal map
#4
BytewaveMLP
closed
3 years ago
0
Lever model arms are too thick
#3
BytewaveMLP
closed
3 years ago
0
Beautify Medbay
#2
BytewaveMLP
opened
3 years ago
0
Beautify hallways
#1
BytewaveMLP
opened
3 years ago
1