Hotrian / OVRdrop-Public

Public issue/feature tracker for OVRdrop
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OpenVRTwitchChat merge into OVRDrop? #22

Closed Zeks closed 6 years ago

Zeks commented 7 years ago

Will this ever happen? At the moment OVR is completely unsuitable for the task so I had to refund...

Hotrian commented 7 years ago

Will this ever happen?

Yes I still have plans for that

At the moment OVR is completely unsuitable for the task so I had to refund...

Why? You can use OVRdrop to clone the Twitch Popout Chat. It even has the -twitchmode launch flag which automatically targets the Twitch Popout Chat and crops the window to the optimal settings. I also have plans to add back a notification sound when you receive a message.

Zeks commented 7 years ago

I haven't found an option to scale the appearing window so its immensely huge unlike what OVRTC showed. Meaning: in audioshield if you turn the controller ever so slightly you get a huge white window popping up immediately, where OVRTC will either not trigger or be unnoticeable. Also, no notification sound.

Also... is this -twitchmode mentioned anywhere on teh faq?

Hotrian commented 7 years ago

I haven't found an option to scale the appearing window so its immensely huge

You can use the controls in the bottom right of the main window to make it huge. If you need the text to physically be larger (and not the overlay itself) select the Twitch Popout Chat on your desktop and use Ctrl+= to scale up the text in the actual window. You can scale it back down using Ctrl+- or reset the scale using Ctrl+0 in most browsers.

Meaning: in audioshield if you turn the controller ever so slightly you get a huge white window popping up immediately

What do you mean here? OVRTC and OVRdrop are built on the same base code so they should work the same way.

Also... is this -twitchmode mentioned anywhere on teh faq?

Sorry, I don't think it is. It's mentioned in the launch announcement though.

You can also adjust the transparency in the bottom right of the main window, and you can set it to be invisible until you look at it, and have it fade in, if desired.

Zeks commented 7 years ago

OVRTC by default shows the chat in a tiny rectangle unless you move controller REALLY close to the face. This is ideal for games that make you turn it like crazzy and only want to see chat at specific moments. And I dont need to make anything large, in fact I'd very much like to scale twitch popup window down, it's way too large otherwise

Hotrian commented 7 years ago

OVRTC by default shows the chat in a tiny rectangle unless you move controller REALLY close to the face.

I believe this is the "scale on gaze" option? You can set that up in the bottom right of the OVRdrop main window. You can set the overlay to be very tiny and have it scale up when you look at it.

I'm not sure what you mean by "really close to the face", because OVRTC did not have a distance constraint. It would scale up when you looked directly at it, which may have been difficult from a distance if it was too small, so maybe this is what you mean?

Hotrian commented 7 years ago

Also I recommend using "Dark Mode" in the Twitch Popout Chat. Then the background will be a dark color instead of bright white. You can enable this by clicking the gear in the bottom left of the Twitch Popout Chat, and clicking Dark Mode

Zeks commented 7 years ago

I am not sure we are even speaking of the same application. I dont have the screenshots since the app is already refunded but in the bottom right there were just 1 or 2 rectangles completely unrelated to this fucntionality. There definitely wasnt anything about scale on gaze.

Hotrian commented 7 years ago

Yes, in the bottom right there's a dropdown that controls gaze action that's set to None by default but can be set to Scale, Alpha (which is transparency), or AlphaAndScale. If you set this to anything except None additional boxes popup that let you configure these settings. the default two boxes just control the constant Scale and Alpha. I will attach screenshots when I get back home.

Hotrian commented 7 years ago

Here is the default appearance:

pic

Here is how it appears using Alpha:

pic2

And I forgot to mention the DodgeGaze setting:

pic3

DodgeGaze causes the Overlay to move to the side when you look at it, and you can configure which direction it moves (Up/Down/Left/Right or Up+Left/Up+Right/Down+Right/Down+Left) and the speed at which it moves.