Open DavidCheas opened 6 years ago
Hello!
Unfortunately this is a known issue. I’m a solo developer, and I never noticed it during development, and it was only discovered shortly after release.
I’m still working to remedy the issue, unfortunately I’m having issues finding a solution that is Unity friendly, so it’s at the point where I’m about to port completely away from Unity. I’ve been experimenting with it recently and I think it’s totally feasible, but unfortunately Unity does handle the UI which will be quite a bit of work to redo, but at this point I think it’s necessary.
Hopefully in the next week or two I will know for sure if we’re moving away from Unity, and will try and update you guys when I know more.
On that note, if there’s anyone that happens to have knowledge regarding DX11 and Unity I would love to pick your brain. The new .Net 4.6 support means I can do a lot more I couldn’t do before, and I may be able to stick with Unity after all.
Thank you for the heads up! It's not a blocking issue for me anyway I just wanted to let people know what was happening.
If you need to test anything related to crossfire setup with graphics cards let me know.
Keep up the good work!
same thing here, i have 2 other monitors plugged in to my second gpu for performance reasons
just got ovr from steam, the second monitor has the white screen thing. any help?
just got ovr from steam, the second monitor has the white screen thing. any help?
This happens when your monitor is plugged into a different GPU than the one powering SteamVR. Try connecting your second monitor to your main GPU if possible. You can also temporarily set your second monitor as the “Primary” monitor in Windows’ Display Settings, which may fix the issue temporarily.
Hello, First, thanks for your awesome work. I think I discovered an issue when you're trying to show something from a second monitor plugged to another graphic card it shows a white screen. The pointer still shows but the screen remains blank. Please see attached my dxdiag config. DxDiag.txt
I run 2 Amd R290 and they are not set to crossfire mode.
I managed to have the second monitor to work in OVRDrop by plugging it back to the main graphic card.
I hope this information will be useful for someone.
David