Hotride / OrionUO

Orion - Ultima Online graphic client, using OpenGL for rendering
MIT License
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Problem with Worldmap and water tiles type #144

Closed GladieUO closed 1 year ago

GladieUO commented 1 year ago

// local sphereserver

Hi, i have find out strange issue with Worldmap and its showing of new water tile types on the Worldmap. I have added them into the Radarcol.mul so it should have worked. The weird is that with classic small map, or CUO it works fine. (Check pictures). Now im not sure what could be an cause of this, but im able to gave more info if i know what info. The new tiles has tiledata flags (Background, Translucent, Impassable, Wet OR Translucent, Wet)

Im using map0.mul, if i tried to pack map0LegacyMUL.uop it helped slightly, but not fully. (which is awkward)

Map & static files = https://drive.google.com/drive/folders/1WfcS7LFP3EU6R-o_-qXcr0Fi1qk5Kbg9?usp=sharing

1st picture = Orion with map0LegacyMUL.uop https://i.gyazo.com/d9421619e779babb427a4885bfb558d2.jpg 2nd picture = Orion with map0.mul https://gyazo.com/77e5f3bf189fa6b1598bba65955bec2e 3rd picture = CUO https://gyazo.com/de557251d50d14e7e132716b9ace0e54

Please let me know what other info should i provide. Thanks

GladieUO commented 1 year ago

image fixed and issue!!! thanks Hotride