Feedback from IEEEVR: the humanoid avatar animations are a bit hard to see who is speaking - We may want to consider if there is a scale we can apply that would change how the audio responsiveness is handled, but wanted to capture that feedback here as well.
Feedback from IEEEVR: the humanoid avatar animations are a bit hard to see who is speaking - We may want to consider if there is a scale we can apply that would change how the audio responsiveness is handled, but wanted to capture that feedback here as well.