Closed keianhzo closed 6 months ago
We were not initializing on add-on register, only on scene open. This PR ensures that the scene debugger is always initialized after addon registreation.
Not sure why but it seemed to be the operator call while registering, maybe the operator was not yet fully initialized.
We were not initializing on add-on register, only on scene open. This PR ensures that the scene debugger is always initialized after addon registreation.