This PR adds support for scene update moving the avatar to the same position as the current Blender 3D view transform so you can focus on specific details of the scene without needing to move there after the scene is updated.
This does not change the head orientation, that will stay the same as it was before, it only moves the avatar to the same position as the 3D viewport camera.
This PR adds support for scene update moving the avatar to the same position as the current Blender 3D view transform so you can focus on specific details of the scene without needing to move there after the scene is updated.
This does not change the head orientation, that will stay the same as it was before, it only moves the avatar to the same position as the 3D viewport camera.