Open jywarren opened 1 year ago
We were also generally having a lot of issues freezing, having to reload. We have about 500 objects (some in the scene, some media objects added in the room). I wonder if we're pushing the limits there?
assuming all those objects have their own textures then that would be many times over the recommended texture limit in spoke.
Outside of that though, if the rooms have different pinned objects and the same scene this is likely a bug related to fast room switching. Possible relates to https://github.com/mozilla/hubs/issues/5729
We should come back to this after bitECS goes live and see if we can reproduce. As always, thanks for the report!
Ah no - many share the same texture (are clones). But I had used this space and ones with similar # of objects pretty often without issue before (regarding the freezing issue). We briefly got a 503 error as well, so I thought perhaps there was a throughput or load issue on one of the servers. But really it's a separate issue from the "wrong room" issue.
Thanks!! - bitECS is going live in the next week or so, right?
Actually even now I can't seem to get to the correct room. Is there any recommendation for... like making an in-room link back to the right room to try to reset the fast room switching?
I tried pasting the correct URL in, and the button doesn't work to join that room... presumably because it's checked against the current URL and it matches (even though we're not actually in the other room).
Yes -- Change hub called with the current hub id. This is a noop.
Just for added detail. Tx!
I'll try an empty cache and reload, as well.
... that didn't work. Here's a log output from page refresh after emptying cache:
https://gist.github.com/jywarren/3db849fbef65d5db15a9ef1b1ffcbf73
Could also be related to:
We were heavily using deep links like https://hubs.mozilla.com/xxxx/xxxx#Waypoint - could be an issue.
Description A clear and concise description of what the bug is.
To Reproduce Steps to reproduce the behavior:
Multiple people in the workshop experienced this.
Expected behavior
I expected to see the correct room.
Screenshots If applicable, add screenshots to help explain your problem.
Hardware
Additional context Add any other context about the problem here.