Description
Physics doesn't work when in-room objects are thrown. The objects immediately cease moving when the mouse button is released at the end of the throw instead of continuing on with the physics system.
To Reproduce
Steps to reproduce the behavior:
Enter a Hubs room.
Spawn an object into the room (you can use the /duck command).
Throw the object by clicking and dragging on it quickly and then releasing the mouse button while the object is moving.
See that the object immediately stops moving when you release the mouse button.
Expected behavior
The object should continue moving in accordance with its momentum when the mouse button is released.
Description Physics doesn't work when in-room objects are thrown. The objects immediately cease moving when the mouse button is released at the end of the throw instead of continuing on with the physics system.
To Reproduce Steps to reproduce the behavior:
Expected behavior The object should continue moving in accordance with its momentum when the mouse button is released.
Hardware
Additional context Potentially caused by #6487