Closed Hucaru closed 3 years ago
Spending time understanding footholds and how they are grouped has yielded the following:
Foothold maps for 101020000
Current approach is inefficient for large maps, if assigning footholds to a histogram where bins correspond to x position then for map 101020000 it would look like:
Maximum slice length to traverse would be 30 with an average of ~10 when compared to the naïve approach of iterating all the footholds in the field and comparing against one another.
Currently items drop at the position the monster dies or player drops from which can lead to items floating. They should instead look for the foothold beneath them (possibly also on) and attach to it.