HugoTini / DeepBump

Normal & height maps generation from single pictures
https://hugotini.github.io/deepbump
GNU General Public License v3.0
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Suggestion: ambient occlusion #9

Open Tosky87 opened 1 year ago

Tosky87 commented 1 year ago

The bake of ambient occlusion textures can be very time consuming, yet Blender itself make possible to turn a normal map texture into ambient occlusion without spending any rendering time, that it's done by using the Compositor nodes, so I wonder if it's possible to make that step into a click shortcut inside DeepBump's interface.

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