Open learnuser1 opened 10 months ago
We tried rescaling through the external rectangle of the kps common to ref and motion, and tested in Moore-AnimateAnyone, but the effect was not significantly improved.
We tried rescaling through the external rectangle of the kps common to ref and motion, and tested in Moore-AnimateAnyone, but the effect was not significantly improved.
I tried scaling the skeleton and it worked, but it wasn't good enough.
In my work, skeleton alignment was effective for quality (Ref : woman, Pose : man)
I tried to extract several key points from the dwpose and perform affine transformation to obtain a matrix. Then, I processed each frame of the pose video and achieved better results
I tried to extract several key points from the dwpose and perform affine transformation to obtain a matrix. Then, I processed each frame of the pose video and achieved better results
It's so greatly, i have some doubts, how to select the key points?
In my work, skeleton alignment was effective for quality (Ref : woman, Pose : man)
How did you achieve it? Can you share the code.
@eightmusic - there's this code base - https://github.com/MooreThreads/Moore-AnimateAnyone/
I tried to extract several key points from the dwpose and perform affine transformation to obtain a matrix. Then, I processed each frame of the pose video and achieved better results
That's so great. Really want to know how to make it! Can you share the code?
During inference, we rescale the length of the driving pose skeleton to approximate the length of the character’s skeleton in the reference image. Does anyone know how to do this step?