HungryProton / scatter

Godot engine addon to randomly fill an area with props or other scenes
MIT License
2.04k stars 93 forks source link

scatter crashes godot v4.2.dev5 when changing settings or moving the node #165

Open bitbutter opened 11 months ago

bitbutter commented 11 months ago

about 50% of the time that i drag the move handles on the scatter node, the spinner appears, and then godot crashes. the same happens while editing parameters. i can avoid a crash if i disable scatter using the bool switch, then make the changes, then re-enable it.

Godot v4.2.dev5 - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 2060 (NVIDIA; 31.0.15.3168) - Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz (12 Threads)

foxid-gamedev commented 9 months ago

I have noticed same issues here. Have to discard changes until last commit because removing the scatter node or closing the scene freezes and crash my godot project (4.2 stable) even if the plugin has been disabled.

PS: But I did a safe commit before so no problem :)

Godot v4.2.stable - Windows 11 (10.0.22631) - Vulkan (Forward+) - NVIDIA GeForce RTX 3090 Suprim X (NVIDIA; Driver Vers. 546.17) - AMD Ryzen 9 5900X CPU @ 3.7GHz (12-Core)

NothingAnimated commented 2 months ago

Having the same issues in godot 4.3. It's difficult to find errors because it will also crash the godot in the command line.