Closed OlliO6 closed 5 months ago
Just wanted to say I run into the same issue. Really like the plugin, just wish this scenario worked as I cannot disable that option for my setup.
Turns out it wasn't related to the relax modifier in the end. Fix is coming.
Should be fixed, don't hesitate to re-open the issue if you still encounter this problem.
That appears to have fixed it, thank you so much!
Hey, while I was working on my game it froze and crashed without error message. It happended everytime when I immediately skipped a cutscene (wich used proton). After scratching my head, I figured out that its not happening when I disable
force_rebuild_on_load
and that got me testing a little.I figured out that the game freezes when a scatter is removed from the tree (with
queue_free()
orremove_child()
) while rebuilding withfull_rebuild()
. It also happens when callingfull_rebuild()
while rebuilding.For my game, I should be fine with just disabling
force_rebuild_on_load
by default.I hope that helped and I love this addon anyways :)
Example: proton_crash.zip (press 'space' to rebuild and 'esc' to remove) Edit: Godot 4.2.1, win 11