HunterPie / HunterPie-legacy

A complete, modern and clean overlay with Discord Rich Presence integration for Monster Hunter: World.
https://hunterpie.haato.dev/
MIT License
433 stars 82 forks source link

Prevent large DPS values after joining quest #175

Closed jet710 closed 3 years ago

jet710 commented 3 years ago

When you join a quest in progress, HunterPie knows each player's damage so far, but only the amount of time since joining. Because of this, DPS values start extremely high. On the DPS graph, this creates an initial spike that sets the y-axis so high that you can't see the graph.

Change has 2 parts:

  1. Set a minimum of 15 seconds for the denominator of DPS.
  2. Ensure the party members' damage is set before triggering the event that reads it.
Haato3o commented 3 years ago

Hey, thanks for the PR but HunterPie is no longer being maintained, however, I've been working on a version 2 though, so feel free to make PRs to that instead (although most of the features are missing still)