Closed Mia75owo closed 2 months ago
This check was a typo. (br | BLOCKWERT_WAND) is always true because BLOCKWERT_WAND == 1. You can see in line 1080, how it was supposed to be, for checking in the left direction.
Don't know how the bug manifests itself in gameplay but the code is obviously wrong. Nice catch!
This check was a typo. (br | BLOCKWERT_WAND) is always true because BLOCKWERT_WAND == 1. You can see in line 1080, how it was supposed to be, for checking in the left direction.