HxGodot / hxgodot

A Haxe GDExtension for Godot 4
MIT License
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Haxe nodes which extend godot.Node do not receive _ready/_process events #31

Closed Greg209 closed 1 year ago

Greg209 commented 1 year ago

Since 73e666ebf659ff403f86e76e619f441dc3643e3e (I believe), Haxe nodes in a project are not receiving _ready/_process events and so don't function.

Trying Squash The Creeps, with commits after the one above, justs sits there not doing much - no Haxe interaction. Using the commit above gets it back working again.

dazKind commented 1 year ago

Fixed in https://github.com/HxGodot/hxgodot/commit/ef148b009909a6442b13bc57a8800abf47e28a97