Closed drekay closed 1 year ago
The following errors are usually an indicator, that your godot binary is older and not compatible anymore.
ERROR: Condition "!method" is true. Returning: 0
at: get_builtin_method_hash (core/variant/variant_call.cpp:1346)
ERROR: Error getting method get_bound_arguments_count, hash mismatch.
at: gdextension_variant_get_ptr_builtin_method (core/extension/gdextension_interface.cpp:477)
ERROR: Condition "!method" is true. Returning: 0
at: get_builtin_method_hash (core/variant/variant_call.cpp:1346)
ERROR: Condition "!method" is true. Returning: 0
at: get_builtin_method_hash (core/variant/variant_call.cpp:1346)
Make sure you run the latest beta or build & run the latest godot master. :)
The basic STC demo keeps crashing the editor when I try to load it after updating HxGodot and doing a pull on STC main branch or, am I missing something? This is happening on MacOS 10.14.6 Mojave.
I am using Godot Engine v4.0.beta.custom_build [7e1bd3f95] and building with scons platform=macos target=release