Closed takhimi closed 1 year ago
I debug using Visual Studio. Sadly I'm not a VSCode user. So you might wanna look at the Godot Documentation on building and debugging.
I just stumbled upon a video where a launch.json is setup for a gdextension. This might help you getting it to work: https://www.twitch.tv/videos/1733992017?t=0h19m40s
Awesome. Thank you!
In the debugging section of the readme, you mention this " -e --path "
can you please provide example of vscode launch.json on how to debug the codes. Sorry for my lack of knowledge on this matter. I think it would be really great if you provide the example on how to set it up.
Thanks