Closed lightonflux closed 9 years ago
currently my minetest crashes for some reason
2015-11-17 08:36:05: ERROR[Main]: ServerError: Runtime error from mod 'pipeworks' in callback environment_Step(): /usr/share/minetest/builtin/game/item.lua:351: attempt to call method 'is_player' (a nil value)
2015-11-17 08:36:05: ERROR[Main]: stack traceback:
2015-11-17 08:36:05: ERROR[Main]: /usr/share/minetest/builtin/game/item.lua:351: in function 'item_drop'
2015-11-17 08:36:05: ERROR[Main]: ~/.minetest/mods/pipeworks/item_transport.lua:252: in function 'on_step'
2015-11-17 08:36:05: ERROR[Main]: ~/.minetest/mods/pipeworks/luaentity.lua:347: in function <~/.minetest/mods/pipeworks/luaentity.lua:312>
2015-11-17 08:36:05: ERROR[Main]: /usr/share/minetest/builtin/game/register.lua:355: in function </usr/share/minetest/builtin/game/register.lua:335>
If l don't get that bug l can test the insertion in the right side. inserting items into the left side works, doesn't it?
for me it works now
The last time i tested it was not possible to use connected_chests with pipeworks. Items were dropped on the chest instead of put in it.
Already wrote an issue some time ago, but the pipeworks dev say your mod has to support pipeworks not the other way round.
It would be very convenient to have bigger chests support pipeworks, as you don't have to build as many delivering tubes to a higher number of chests.