I ran into an issue with this mod when using it in conjunction with the Shadow Realms mod. Shadow Realms made the Nether (especially trapped Nether) completely unplayable as Shadow Realms adds a 1 HP/sec damage effect to players below y=-200. To solve this, I added a global function NETHER["is_player_in_nether"](player) to portal.lua in your mod, and then used the function in the Shadow Realms mod.
I ran into an issue with this mod when using it in conjunction with the Shadow Realms mod. Shadow Realms made the Nether (especially trapped Nether) completely unplayable as Shadow Realms adds a 1 HP/sec damage effect to players below y=-200. To solve this, I added a global function
NETHER["is_player_in_nether"](player)
toportal.lua
in your mod, and then used the function in the Shadow Realms mod.