Hypatech / ULTRAKILL-Speedrunner-Issues

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Cyber Grind Balance Changes Wishlist #48

Open sargesvrge opened 2 weeks ago

sargesvrge commented 2 weeks ago

The Cyber Grind is a lesser priority part of ULTRAKILL's current development compared to 16a's upcoming code rewrites and Fraud/Treachery. But it is still part of the game and I believe there are some major and minor issues with it. I personally hope tweaking it happens in a comfortable position between or after 16a/Fraud development, but here are the major things that I, top players, speedrunners, and multiple others think need changed with this game mode. I personally care about this game mode a great deal and believe these changes would put it in a much better state. A lot of specific enemy related changes (disregarding radiance) were also debated, but only radiance-related changes and CostIncreasePerSpawn-related changes will be brought up here, since some enemy-related changes will be likely brought up during 16a and onwards.

CORE CG CHANGES

PITR'S OFFICIAL PATTERN EDITOR

RADIANCE

MISC

ADDITIONAL THANKS

Thank you to the following people for helping me draft and collect issues to submit to this GitHub:

kekson1a commented 2 weeks ago

repo renaming when