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HyperCrowd
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moba
Quick MOBA Concept using Phaser.js
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Mobile Support
#11
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HyperCrowd
opened
6 days ago
HyperCrowd
commented
6 days ago
[ ] Research and implement methods for rendering efficiently on mobile devices.
[ ] Set up a testing environment to evaluate rendering performance on various mobile platforms (iOS, Android).
[ ] Design UI elements that are optimized for touch interactions (e.g., buttons, sliders).
[ ] Ensure that control schemes are intuitive for mobile users, including gesture support.
[ ] Implement responsive layouts that adjust to different screen sizes and orientations.
[ ] Investigate and implement a reliable method for detecting mobile devices.
[ ] Create a system to differentiate between mobile platforms (iOS, Android) and handle any platform-specific requirements.
[ ] Profile the application on mobile devices to identify performance bottlenecks.
[ ] Optimize rendering and resource usage to ensure smooth gameplay on lower-spec devices.
[ ] Conduct extensive testing on a range of mobile devices to ensure compatibility and performance.
[ ] Gather feedback on user experience and make adjustments based on testing results.